Work Stations

This page has been depreciated. Blueprints should have most of the information you're looking for in a nicer format.

This is a list of every Work Station that can be constructed in the game. For more in depth articles on each region check the location page for each.

= Sweet Home =

Cooking Table
Unlike the oven, the cooking table does not produce any edible food, and uses energy to make food components

Note: also prepares fish (very long list)

Oven
Oven production does not require energy, it uses Fuel produced by first two recipes

Time is the real world time, in seconds, the item takes to be produced by the Oven

Some items are craftable at multiple quality levels, Bronze, Silver or Gold Star, which yield different energy when eaten

Fuel

Snacks

Meals

Baked Goods

= Alchemy Laboratory (church basement) =

Trunk
Used as general storage items inside of a trunk will be accessible from any crafting station in the same region.

Study Table
The Alchemy Laboratory starts out with a study table already installed. Most items in the game can be studied for a large number of red, green, or blue tech points and items cannot be studied more than once. The study table requires both faith and science to operate. Faith can be obtained by holding a sermon at the church or from confessionals, and science can be obtained from using paper, notes, or chapters in the study table.

After studying an object it might say it is decomposable into a fluid, powder, or extract. This refers to the alchemy apparatus that needs to be used to process it.

Alchemy Workbench (Tier I)
Version 0.675 onward: Can be constructed. Glass Blowing II tech available which unlocks Complex Glass Cones

Alchemy Workbench (Tier II)
Version 0.675 onward: Can be constructed. Glass Blowing II tech available which unlocks Complex Glass Cones

Hand Mixer
Decomposes suitable materials into solutions for use in Alchemy. To be used with the hand mixer a material must first be studied at the study table and have a fluid as a decomposition product.

Alchemy Mill
Decomposes suitable materials into powders for use in Alchemy. To be used with the Alchemy Mill a material must first be studied at the study table and have a powder as a decomposition product.

Distillation Cube
Decomposes suitable materials into extracts for use in Alchemy. To be used with the Distillation Cube a material must first be studied at the study table and have an Extract as a decomposition product.

Products:

Church Workbench
Buildable in the Alchemy Lab below the Old Church, Costs 9 Flitch, 10 Nails, 4 Complex Iron Parts

Alchemy Rack


Alchemy themed decorative storage structure. Like the trunk, items stored within the alchemy rack will be automatically available when in the same region.

Desk II
same recipes as above, without the Paper Glop

Scrollshelf


Version 0.674: Storage

Bookshelf
Version 0.674: Storage

Printing Press
Note:Can't be worked on to complete project.

Printing Press II
Note:Contains no Recipes.

= Garden (Orchard) = This is where trees and shrubs can be planted. Not to be confused with the kitchen garden.

Place for the berry bush
Plant a berry bush, berry bush seedlings can be bought from Clotho.

Place for the apple tree
Plant an apple tree, apple seedlings can be bought from Clotho.

= Kitchen Garden =

Trunk
Used as general storage items inside of a trunk will be accessible from any crafting station in the same region.

Empty garden bed
Fertilizing a garden bed will place signs which make it untraversable from the north and south directions, but still pathable from the west and east.

Garden bed with sticks
Unlike garden beds garden beds with sticks cannot be walked through. It is important to be careful when building them as they can trap you or make pathing through the garden to certain plots impossible. Seeds of different qualities cannot be used together to plant a single garden bed.

= Vineyard =

Vineyard Workbench
Starts destroyed and must be repaired to use the buildable area in the Vineyard.

Trellis
= Bee Garden =

Beekeeper Workbench
Used to create beehives. 7 spots are available. Cannot be repaired until 'The Domestication of Bees' has been researched. The workbench has the area labeled as Repair in it's menu.

Bee hive
It takes 5 energy to harvest honey, honeycombs and bees from the hive compared to the 10 energy for wild hives.

= Cellar =

Blueprint desk
Used to build structures

Trunk
Used as general storage items inside of a trunk will be accessible from any crafting station in the same region.

Vine Press
NOTE: This table is correct. The recipes are wrong.

Brewing Stand
Note: use the bucket of wort to obtain beer x5. Each restores 10hp and 15 energy.

Winemaking barrel
Yield: 20 bottles of wine.

Silver grape juice >> Silver wine: Restores 35 HP + 100 energy

= Church =

Wooden Church Shrine
Increases church rating by 5. On event gives 1Faith and 1 Copper Story

Candelabra I
Increases church rating by 1. Burning a candle will increase the bonus for a day.

Candelabra II
Increases church rating by 2. Burning a 2 candles will increase the bonus for a day.

Incense burner
Increases church rating by 1. Burn 3 incense to increase the rating for a day.

Confessional
Increases church rating by 5. Occasional event gives 1 Faith and 1 Story. Can build 2 total in the starting church.

Church Bench
Increases church rating by 1. Can place 6 total in the starting church.

= Other locations & repairable items = Clear the path - Northeast of Workyard: 2x Flitch, 2x Complex Iron Parts, 10x WoodWedges

Swamp Bridge - Shortcut to Witch: 6x Flitch, 3x Wooden Plank, 10x Nails

Clear the path - Cellar: 10x wood wedge, 2x wooden plank, 4x simple iron parts

Clear the path - Morgue: Clear path: 10x wood wedge, 2x wooden beam, 4x simple iron parts

Fix Throw Out Corpse: 2x a piece of stone, 8x simple iron parts - Must do this twice, both outside & inside the Morgue

Stone Bridge - west river: 1x wooden plank, 8x flitch, 12x nails, 20 energy

North Hill - forest by the river: 3 Nitroglycerine

Swamp - forest by the river: 3 Nitroglycerine