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Hinweis: Diese Patchnotes basieren auf den Angaben des Entwicklers Lazy Bears in den Steamneuigkeiten. Die Angaben können von Konsolenversionen abweichen.

Ver. 1.405[]

Hinzugefügt am 18. April 2022:

Be not afraid to go to the deepest and darkest levels of dungeons. We fixed critical issue that appeared while one tried to move to the next floor. Enemies and resources awaits!
And you know what? Looks like popping achievements are back on the menu, Keepers! We know we took our time with it and some of you might say that it would be faster if the eagles just fixed everything but it's not how it works.
Minor changes in localization.

Ver. 1.404[]

Hinzugefügt am 18. November 2021

We talked to parishioners, they will behave well now. No more creepy-standing in the church after a sermon.
Don't be afraid to deconstruct bookshelves - all the stored items will be safe and sound (and fall on the floor).
Fixed "Axeman" perk - now it affects the number of wood wedges you can get.
NPC's will now do everything as planned and talk to Keeper as planned, and won't just stay in their houses or on the streets.
Added some changes in localization.
Minor fixes here and there.

Ver. 1.403[]

Hinzugefügt am 10. November 2021

We fixed the prioritization of resources for crafting. Now they will be taken directly from Keeper's inventory intstead of bags or trunks or shelves, etc.
Snake and Garry are back on track and ready to talk to you. Sleep safly, the game shouldn't freeze anymore.
Fixed some issues that occurred after extracting souls.
Updated interface for Remote Craft Control. Everything should look and run smoothly now.
Your inventory won't scroll down if you open it while walking upwards.
Polished display of some icons and text in the Technology Tree and crafts.
Updated interface for skullbars of graves, bodies, and zombies. No more skulls out of borders, everything is in place.
Added some changes in localization.
Even more minor fixes.
We added new Grave Markers and Grave Fences! Bury bodies with even more style.

Ver. 1.402[]

Hinzugefügt am 29. Oktober 2021: No more game freezes after sleep.

Miss Chain is back and ready to talk about the statuette.
Position of the Keeper is now considered while placing objects in the world.
Added some changes in localization.
Minor fixes.

Ver. 1.401[]

Hinzugefügt am 28. Oktober 2021

Walls are back! No more deep dark void of nothingness, you are safe, Keepers.
Added some changes in localization.
Minor fixes here and there.

Ver. 1.4 - Better Save Soul DLC[]

Hinzugefügt am 27. Oktober 2021

Added customization (ornaments, wallpapers, paintings, etc.) for Sweet Home.
Expanded storage space inside Sweet Home.
Fixed a bug with doubling items in the Big universal bag through the trading window.
Fixed an issue when you couldn't purchase diamonds from the Merchant.
Fixed a bug with duplication of descriptions of objects.
Minor fixes here and there.

Ver. 1.310[]

Hinzugefügt am 24. November 2020: Fixed bug when Camp Quality was shown as 0 in some cases.

Fixed an issue where sounds continued to play when exiting the main menu.
Fixed a bug where the lighting in the basement was broken when entering it through the tavern.
Now Aristocrat Papers can be bought more than once.
Fixed an issue where the crate rack in the tavern basement may not be displayed.

Ver. 1.309[]

Hinzugefügt am 18. November 2020

Fixed a bug when in some cases an object could be missing when dragged into a bag.
Fixed a bug where the Garden Beds in the "Refugee camp" that had ceased to produce crops.
Fixed a bug where the player's health bar remained in the main menu.
Fixed a bug where the quality of the settlement was shown as 0 in some cases.
Fixed a bug where the "Refugee camp" had not produced water in the well.

Ver. 1.308[]

Hinzugefügt am 16. November 2020

Fixed the bug when the character's interface was broken during the removal of objects in the Refugee camp.
Added ambient sounds.
Сorrected wrong music in the cut-scene with Beatrice at the marina.
Buffs icons are now hidden during the cut-scene.
Added ability to remove beehives in Apiary.

Ver. 1.307[]

Hinzugefügt am 12. November 2020: The refugee camp quality is now displayed correctly.

Ver. 1.306[]

Hinzugefügt am 11. November 2020

Added Polish and Italian localizations to the "Game of Crone" DLC.
Now items can be bought to a bag and sold from a bags.
Now bags are shown in the trade window as well as in chests.
Changed the cut-scene with Clotho's memories.
Fixed a bug where Miss Сhain was able to walk away from the pier when the game was saved.
Fixed bug when Camp Quality was shown as 0 in some cases.
Fixed a bug that could lead to the loss of seeds in zombie farm.
Corrected sound and music in the dungeon.
Miss Chain's voice changed.

Ver. 1.305[]

Hinzugefügt am 5. November 2020

Fixed bug, when cutscene with Koukol stuck in some cases.
Fixed bug, when the Golem near the Witch Hill can go to the mountains.
Fixed bug, when church quality increased by 10 in some cases.
Fixed bug with relation bar, when redundant relation changes appeared in some cases.
Fixed bug, when the task to ask Teodoro about vampires not removed.
Fixed bug in the cutscene with Ms. Chain in the tavern, when Keeper asks about Misty Quagmire.
Fixed bug, when water in automatic water well was invisible for crafts in the zone.
Fixed bug, when mobs played sounds after dying.
Added sound for opening and closing bags in inventory.
Fixed bug, when after moving a bag to and from a chest, a gamepad cursor was selecting the first item in inventory.

Ver. 1.304[]

Hinzugefügt am 2. November 2020

Changed logic of donkey arrival: now he comes to start the revolution or to pick up the contraband even if there is no place for a new corpse or not enough carrots in the carrot box.
Fixed bug, when removing garden beds in refugee camp worked incorrectly.
Fixed bug, when bush in camp garden prevented building garden beds.
Changed cutscenes and dialogs in the storyline:
  • with Beatrice: now more obvious, when Keeper chooses helping her.
  • with Teodoro: now the player is being warned before refugees are leaving the camp.
Now Zombies can craft Memory tincture in Zombie alchemy workbench after Keeper crafts it once by self.
The goal on Teodoro "Ask him about Misty Quagmire when your part of the bargain is complete" now correctly removes.
Fixed bug, when perks "Industriousness" and "Eloquence" were given both. Only one of the perks should be issued, depending on the ending.

Ver. 1.303[]

Hinzugefügt am 29. Oktober 2020

Fixed critical bug: in Craft UI if there are more than three perks and buffs that affect craft quality, Craft UI brakes.
Donkey's task to take Piece of donkey hair finishes correctly.
Small fixes in Spanish localization.

Ver. 1.302[]

Hinzugefügt am 28. Oktober 2020

Achievements that were not received earlier due to an error will be returned.
Fixed missing Japanese hieroglyphs.
Fixed critical stuck with Memory Powder item (which is needed for memory tincture) - now you can get it from Clotho.
Now water and pail of water can be inserted in Food bags.
Fixed localization error in Portuguese.

Ver. 1.301[]

Hinzugefügt am 28. Oktober 2020

The prayers are fixed.
Achievements in DLC are now issued correctly. Important: all non received achievements will be returned with the next update. There is no need to replay the game!
Fixed bug when the log file became too large. This could have been the cause of performance problems.
Balance corrections.

Ver. 1.3 - Game Of Crone DLC[]

Hinzugefügt am 27. Oktober 2020

Fixed a lot of bugs.
Fixed mistakes in localization.
Added new sounds for mobs.
Added new sounds for objects and the environment.

Ver. 1.206[]

Hinzugefügt am 4. Dezember 2019

Fixed game crashes because of removing mobs from the map.
The first cut-scene in Stranger Sins DLC doesnt freeze anymore (Asian languages).
Lack of Achievement "Master Alchemist Achievement" was fixed.
The bug of overfilling the sales window in the tavern won't happen again.

Ver. 1.205[]

Hinzugefügt am 6. November 2019

Fixed bug when alcohol was sold only once in the tavern.
The tavern​ was added on the map.
Now new zombie technologies are only available after the opening of the first zombie.
Fixed freezing of the lighthouse keeper when approaching the lighthouse.

Ver. 1.204[]

Hinzugefügt am 5. November 2019

Fixed incorrect display of some Asian characters.
The crash of the game when you try to skip the introduction text in the first cut-scene with the gamepad will not happen again.
Added a new spot to work on the desk.
Fixed sound notification of a new corpse.
Some dialogues and quest titles were fixed.
Now you can sell to Adam blessing commerce.

Ver. 1.203[]

Hinzugefügt am 1. November 2019

Ocassional impossibility to build porter stations at Vineyard is fixed.
Fixed disappearence of Bella's ring from the body.
Some missing translation for Zombies working at Vineyard is localized now (Russian).
Some 1366x768 resolution issues corrupting UI should be fixed.
Ocassional interactions icons disappearence is fixed.
Tavern is now running fine after any Event.

Ver. 1.202[]

Hinzugefügt am 31. Oktober 2019

Fix for quest items disappearing from Bartender's inventory after Event.
Keeper using the ​fishing rod in wrong direction is fixed.
New corpse arrival and buffs icons should not overlap each other anymore.
Few dialogues errors are fixed.

Ver. 1.201[]

Hinzugefügt am 29. Oktober 2019

Fixed a bug when a farmer didn't go home after a quest with his son and a flask.
Fixed the game freeze if you give Cloto the potion treatment.
Fixed the shadow offset of zombie-porters.
Fixed an issue in the dialogue with Gerry about the last Keeper.
Missing shoulders of a downhill zombie-porter with a box have been fixed.
The impassable light from the lantern in the cemetery has been fixed.
The beekeeper's jam is fixed.

Ver. 1.200 - Stranger Sins DLC[]

Hinzugefügt am 28. Oktober 2019

Now you will see visual notifications when a new corpse arrives.
Available ability to automate grapes and hops growing.
You can assign zombies to carry grapes and hops to the house basement.
New zombie-brewery and zombie-winery added.
Added missing character voices.
Added light from windows in rooms.
Added a list of all tutorial windows, and now you can see them at any time.
Fixed a lot of bugs.
Improved performance and optimization.

Ver. 1.124[]

Hinzugefügt am 29. Mai 2019

Donkey Stuck Fix - fixed a bug causing donkey to get stuck.

Ver. 1.123[]

Hinzugefügt am 8. Mai 2019

Reduced operating time on most crafts.
Reduced the amount of energy required for most crafts.
Increased the number of blue points dropping from some crafts.
Increased the amount of energy that food restores.
The first zombie worker that can be found under the rockslide is now more efficient.
Some workbenches require less resources for construction.
Significantly reduced the time of installation, removing and repair of tombstones and grave fences.

Ver. 1.122[]

Hinzugefügt am 12. Dezember 2018

Fixed bug when zombie alchemists were using their organs in crafts.
Performance / microfreeze optimizations.

Ver. 1.121[]

Hinzugefügt am 6. Dezember 2018

Optimized footsteps (should increase overall game performance).
Fixed disappearing dropped tech points after game re-loading.
Fixed text position in some hints.
Fixed some missing translations.

Ver. 1.120[]

Hinzugefügt am 5. Dezember 2018

Alchemy rework: now wrong alchemy result gives you a clue of a recipes. More information here: https://steamcommunity.com/gid/103582791457451905/announcements/detail/1709576801685201983
Optimizations / microfreeze fixes.
Well pump fix.

Ver. 1.115[]

Hinzugefügt am 29. November 2018

Fixed some GUI bugs in the zombie alchemy table.
Added graphics for the stone/marble storage.

Ver. 1.114[]

Hinzugefügt am 28. November 2018

Fixed context mouse menu.

Ver. 1.113[]

Hinzugefügt am 28. November 2018

Added rotations for some objects.
Fixed micro-freezing for some late-game states (for example, when you have a lot of zombie workers active).

Ver. 1.112[]

Hinzugefügt am 27 November 2018

Hotfix fixing some troubles with alchemy, crops and resurrection.

Ver. 1.111[]

Hinzugefügt am 26 November 2018

Zombie alchemy added. You can build new zombie workbenches to make zombies craft known alchemy recipes.
Now you can use gamepad bumpers to add +10/-10 in crafts.
Minor GUI fixes/improvements.

Ver. 1.110[]

Hinzugefügt am 17 November 2018

Fixed some gamepad troubles (unable to select a sermon, etc.).
Fixed a broken alchemy mixer object.

Ver. 1.109[]

Hinzugefügt am 13 November 2018

Fixed zombie disappearance when resurrecting.
Fixed wrong science points display in the GUI.
Item you use in a craft/survey now returns to the place where it was before (the chest or your inventory).
Added the possibility to rotate some tables.

Ver. 1.108[]

Hinzugefügt am 9 November 2018

Added possibility for zombies to transport silver and gold from the cabin.
Added scrolling lists with keyboard.
Same items dropped on the ground will stick to each other into one stack.
Some more Polish language fixes.
Now you can manually take some water from the water pump.
Other minor fixes.

Ver. 1.107[]

Hinzugefügt am 7 November 2018

Fixed disappearing sermons.
Changed balance for the Random text generator.
Fixed some language issues (mostly, Polish, thanks to Grzegorz Prusinowski).
Several minor fixes.

Ver. 1.106[]

Hinzugefügt am 6 November 2018

Zombies now try to put items in the chests where the same or similar items are found.
Fixed bug allowing to put two hearts in a zombie (regular + dark one).
Added possibility to switch tabs in the character GUI with keys.
Fixed bug displaying wrong amount of crafted items in some cases.

Ver. 1.105[]

Hinzugefügt am 1 November 2018

Zombie resurrection table can now be removed.
Fixed a bug that broke a zombie when trying to put him fishing.
Fixed zombies stopping crafting crates after 1 item crafted (they couldn't take the resources from a neighbor world zone).
Fixed zombie crafts that uses chisels.
Minor map graphics change.

Ver. 1.104[]

Hinzugefügt am 31. Oktober 2018

Fixed missing sounds for zombie workers.
Fixed zombie sawmill missing some parts after game reload.
Fixed porter station gamepad controls.
Fixed duplicating items in removal crafts.
Fixed zombies couldn't transport coal.
Added a possibility to pick up an idle courier zombie.
Added "not enough space" indicator for zombie crafts.
Minor GUI fixes.

Ver. 1.103[]

Hinzugefügt am 30. Oktober 2018

Fixed restoring crafted after game loading.
Zombie ore mining craft is now split into two sequenced crafts: one for the ore, other for the coal.
Fixed bugs related to burying/un-burying zombies.
Made fixing tools possible without un-equipping.
Fixed some language issues.

Ver. 1.102[]

Hinzugefügt am 29. Oktober 2018

Zombie disappearing fix.
Zombie sounds fix.
Resurrection windows fix / controller fix.

Ver. 1.100 - The Breaking Dead Update[]

Hinzugefügt am 29. Oktober 2018

Added "Breaking Dead" content: zombie workers (craft automation), zombie couriers. New related questline, new crafts. Possibility to sell crates of different goods and earn money.
Added the toolbelt (now your tools/equip are stored in a different set of slots, so the inventory space is increased).
Added the meditation (garden of stones) to fast-forward time.
Many minor fixes/improvements. For example, game now pauses when you open the chest, etc.

Ver. 1.037[]

Hinzugefügt am 5. Oktober 2018

Rechtschreibfehler bei den Alchemiezutaten behoben [dissappear?]

Ver. 1.036[]

Hinzugefügt am 4. Oktober 2018

Der Fehler „leerer Technologiebaum“, der bei einigen Benutzern auftrat, wurde behoben.

Ver. 1.035[]

Hinzugefügt am 4. Oktober 2018

Fehler mit der roten Laterne behoben.
Fehler behoben, durch den Zutaten während der Alchemie verschwanden.
Weitere kleinere Fehlerbehebungen ...
PS: By the way, we're working on a massive content update that will be released before the Halloween ;)
~ P.S.: Übrigens sind wir gerade dabei, ein riesiges Inhaltsupdate zu erstellen, das vor Halloween erscheinen wird ;)

Ver. 1.034[]

Hinzugefügt am 21. September 2018

Fehler behoben, bei dem die Alchemieherstellung mit Gräbern begann.
Fehler behoben, bei dem Düngemittel nicht im Gartenbeet erneuert wurden.
Einige Fehler in der spanischen Lokalisierung behoben.

Ver. 1.033[]

Hinzugefügt am 20. September 2018

Vollbildmodus für Mac.
Quest des Händlers behoben, wenn der Spieler ihm Geld für den Garten gibt.
Fehler behoben, bei dem der Esel eine „unsichtbare“ Leiche fallen ließ.

Ver. 1.032[]

Hinzugefügt am 17. September 2018

Fehler beim Reputations-Deadlock von Snake und Astronom behoben.
Fehler bei der Berechnung der negativen Grabwertung behoben.

Ver. 1.031[]

Hinzugefügt am 9. September 2018

Probleme der Questreihe mit Schlange/Astrologe behoben.
Problem mit dem Loot vom Räuchergefäß wurde behoben.
Sprachkorrekturen.
Neue Übersetzungen hinzugefügt: Italienisch, Polnisch.

Ver. 1.030[]

Hinzugefügt am 28. August 2018

Viele sprachbezogene Korrekturen (meist in Chinesisch / Japanisch / Koreanisch).
Problem mit dem Mausrad im Vollbildmodus behoben.
Es wurde ein Fehler behoben, wenn die Friedhofsqualität plötzlich ansteigt.
Probleme mit dem Gamepad für einige Linux-Nutzer behoben

Ver. 1.029[]

Hinzugefügt am 27. August 2018

Neue Teleportpunkte hinzugefügt - der Leuchtturm und der Steinbruch.
Das Gamepad-Plugin wurde aktualisiert. Einige Controller-Probleme sollten dadurch behoben werden.
Es wurde ein Fehler behoben, wobei das Spiel beim Angeln ohne Angel einfriert.
"Geschwindikeitstrank" behobem - jetzt funktioniert er richtig.
Es wurde ein Fehler behoben, wobei das Spiel beim kauf von allem bei einem Verkäufer einfriert. (könnte mit dem Eierverkäufer passieren).
Es wurde ein Fehler behoben, wobei das Spiel beim beenden einfriert.
Einige visuelle Korrekturen im Zusammenhang mit dem Traubenanbau.
Viele Korrekturen in Chinesisch / Japanisch / Koreanisch.

Ver. 1.028[]

Hinzugefügt am 23. August 2018

Es wurde ein Fehler behoben, durch den der Spieler nicht mer einfriert beim angeln wenn das Inventar voll ist.
Changed vendor buyout cap.
Verschiedene Controller-Probleme behoben (Einbalsamierungstabelle, Herstellungs-GUI).
Behebung des Fehlers einer leeren Perk-Liste beim Spielen mit dem Controller.
"Prayer for prosperity" now drops "Blessing of commerce" which increases vendor's progress.
Es wurde ein Fehler behoben, durch den einige In-Game-GUIs im Hauptmenü geöffnet bleiben konnten.

Ver. 1.027[]

Hinzugefügt am 22. August 2018

Die Logiken des Esels wurden geändert, um den Esel für die Spieler verständlicher zu machen -- nach der Karotten-Quest kommt er jeden Tag außer am Wochenende (Du kannst immer noch die Menge der Leichen mit Karotten kontrollieren).
Astrologe/Schlüsselquest behoben (auch der fehlende Schlüssel sollte nun für alle verfügbar sein, die diesen Fehler vorher hatten).
Mrs.Chain-Quest wurde behoben.
Fixed wooden church shrine removing.
Gelee Herstellungszeit behoben.
Noch nicht Fertig gebaute Handwerksstätten geben beim entfernen nun Rohstoffe.
Steinbrüche wiederhergestellt für die, die keine mehr haben.
Mehrere Fehler in verschiedenen Sprachen behoben.
Misbrauch von Sand/Blaue tech Punkte behoben.

VER. 1.026[]

Hinzugefügt am 21. August 2018

Beete merken sich nun den letzten Dünger sowie die letzten Samen, so dass Einpflanzen leichter wird.
Sofortiges Entfernen von nicht fertiggestellten Gebäuden (Sie können nun festsitzende Objekte entfernen).
Sandsammeln wurde viel einfacher / schneller gemacht.
Büsche die Blockieren im Garten entfernt.
Bischof kauft jetzt Gebete (Sie können einige Extras verkaufen, die Sie haben).
Geringfügige Fehler in verschiedenen Sprachen behoben.

Ver. 1.025[]

Hinzugefügt am 20. August 2018

Einige Fehler in den Östlichen Sprachen behoben.
Fehler des nicht-entfernbaren Kirchen-Schrein (Tisch) behoben.
Einige Fehler in Dialogen und Skripte behoben.
Viele kleinere Fehler wurden behoben.

Ver. 1.024[]

Hinzugefügt am 18. August 2018

It is time to work on stability!
Late game performance verbessert.
Spiel Speichern sicherer gemacht, ein Backup-System hinzugefügt.
Verbesserte Stabilität beim Speichern und RAM Beanspruchung beim Speichern.
Riesige Logs mit vielen Fehlern -- behoben.
Cloud-Speicherungen schließen nun Protokolldateien aus.
Einige Leistungsprobleme behoben.
Länge des Tages ein wenig Angepasst.
Einige Fehler in Chinesisch behoben, fehlende Übersetzungen in Koreanisch hinzugefügt.


ver. 1.023[]

Hinzugefügt am 17. August 2018

Schnellreise! Du kannst ein Teleport-Stein in der Taverne kaufen.
Tage viel länger gemacht (jetzt 9 minuten).
Die Effizienz der Werkzeuge wurde erhöht.
Fähigkeit alte Grabsteine ​​und Zäune zu zerlegen , um Ressourcen zu erhalten, hinzugefügt.
Fähigkeit, einen Eimer Blut herzustellen, hinzugefügt.
Silberteil-Anforderungen behoben.
Fischkebab Rezept behoben.
Eisenerz drops erhöht und Stein unendlich gemacht.
Einige Fehler in Koreanisch / japanisch / Chinesisch behoben
Bug in Türkisch umgangen (eine vollständige Korrektur kommt später)
Tech-Orbs behoben, die du nicht aufheben konntest.

Ver. 1.022[]

Hinzugefügt am 16. August 2018

Hi guys! We're reading the reviews and trying to tune the game for the better experience. So, while one part of our team was working on the key-binding system, the other part was tweaking the balance.
Einige Arbeiten viel kürzer gemacht.
Die Energie aus dem Tier-II-Brennstoff wurde erhöht.
Einige Handwerk-Rezept-Anforderungen verringert.
Einige Gebäude-Rezept-Anforderungen verringert.
Einige Balance Anpassungen gemacht um eine flüssigere Spielerfahrung zu erhalten.


Ver. 1.021[]

Hinzugefügt am 16. August 2018

Tastenbelegung ändern hinzugefügt.
Fehler wodurch das der Esel keine Leichen bringt behoben.
Verschiedene Dialog-bugs behoben.
Spiel-absturzt bei Spielstart behoben.
Fehler das der Spieler im Arbeits-garten stecken bleibt behoben.
Kleine Balance Anpassung gemacht (Einige Handwerk-Rezept-Anforderungen verringert).
Hotfixed messed up tasks translations for Eastern languages.

Ver. 1.020[]

Hinzugefügt am 15. August 2018

Offizieller Release der Vollversion des Spiels.

Alpha[]

Für ältere Versionen des Spiels vor der Vollversion Veröffentlichung, siehe Alpha versions.

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