3 Slashes from [[{{{2}}}]] 2 Slashes from [[{{{2}}}]]
The Village, Swamp, Dungeon (Floors 1-5)
[[{{{2}}}]]
Behavior
Strategy
Notes
Slimes bounce toward player and lunge in short range.
Easy to defeat when not cornered and only foes are slimes. Slash once or twice and back up, be careful if they are not all on the same recovery pattern.
Quest obtained from Krezvold Can kill player quickly when cornered as damage is rapid in direct contact.
Bat[]
Image
Name
HP (Approximate)
Damage
Locations
Drops
Murciélago
15
3 golpes de [[{{{2}}}]] 2 golpes de [[{{{2}}}]]
Swamp, Dungeon (Pisos 1-5)
1
Behavior
Strategy
Notes
Floats toward player. Swoops in large range and has long recovery. Continually attacks the player in short range when not recovering from swoop.
Low damage and long recovery. If less than 3 bats are on same recovery pattern, slash once and back up. If more than 3 flee until there are less.
Iron Maiden[]
Image
Name
HP (Approximate)
Damage
Locations
Drops
Iron Maiden
35
4 Slashes from [[{{{2}}}]] 3 Slashes from [[{{{2}}}]]
Dungeon (Floors 3-15)
2
Behavior
Strategy
Notes
Runs at player. Dashes and slices at player in short range. Dashes back rapidly when slashing. otherwise has a long recovery. Increases speed randomly.
Do this if they are the only foe and less than two come from the same direction and are on the same recovery pattern. Immediately after dodging slash (requires constant movement in any direction directly away) turn and deal 2 Slashes then immediately dodge again. If 3 or greater (particularly bats) flee or fight them until there are less.
Objective of (quest) obtained from Snake.
Giant Fly[]
Image
Name
HP (Approximate)
Damage
Locations
Drops
Giant Fly
10
1 Slash from [[{{{2}}}]] 1 Slash from [[{{{2}}}]]
Dungeon (Floors 3-15)
N/A
Behavior
Strategy
Notes
The fly will float around until it spots the player, then it will constantly fly towards the player.
If they are in a large group have the flies follow you until you are in a hallway, then quickly turn around and start slashing, if there is only one or two, use your sword when they get near.
The flies movement speed is on par with the player, and doesn't stop to attack, making outrunning it near-impossible.
Blue Slime[]
Image
Name
HP (Approximate)
Damage
Locations
Drops
Blue Slime
20
2 Slashes from [[{{{2}}}]] 2 Slashes from [[{{{2}}}]]
Dungeon (Floors 5-9)
[[{{{2}}}]]
Behavior
Strategy
Notes
They bounce towards the player.
Just like green slimes, when near the player, slash twice then back up.
Fire Bat[]
Image
Name
HP (Approximate)
Damage
Locations
Drops
Fire Bat
20
2 Slashes from [[{{{2}}}]] 2 Slashes from [[{{{2}}}]]
Dungeon (Floors 6-15)
[[{{{2}}}]]
Behavior
Strategy
Notes
Similar to the Bat, but will leave a trail of fire that damages the player.
Also similar to the Bat, but take care to avoid the Fire Bat's fire trail and make sure not to allow yourself to become cornered, forcing you to run through the Fire Bat's trail.
Giant Spider[]
Image
Name
HP (Approximate)
Damage
Locations
Drops
Giant Spider
30
3 Slashes from [[{{{2}}}]] 2 Slashes from [[{{{2}}}]]
Dungeon (Floors 7-15)
[[{{{2}}}]]
Behavior
Strategy
Notes
Will lunge and attack, before bouncing back and firing a ranged projectile.
Engaging around objects, tight spaces or against walls can be helpful.
Lightning Ball[]
Image
Name
HP (Approximate)
Damage
Locations
Drops
Lightning Ball
20
1x27
Dungeon (Floors 7-15)
[[{{{2}}}]]
Behavior
Strategy
Notes
Rapidly moves towards the player and, after reaching the player, detonates with a one second delay.
Once it stops, simply move out of the explosion's range.
Can be killed, though will still explode and drop, making the effort relatively pointless.
Poppet[]
Image
Name
HP (Approximate)
Damage
Locations
Drops
Poppet
30
2x17
Dungeon (Floors 8-15)
[[{{{2}}}]]
Behavior
Strategy
Notes
Stationary monster that fires 3 balls in a fan pattern up, down, left, or right depending on the player's position
This creep fires the balls making a cone. you can reach it by passing through the balls or staying in a blind point in diagonal with it.
Monsters are capable of pushing each other making it easy to kill 2 Revenants at once but makes the combination of Bats and Revenants particularly deadly.
The players attacks, as well as particular monster's ranged attacks, can hit and destroy some objects.
It is possible for monsters to push items out of the map.
Due to a bug, when moving directly towards a monster that is dashing, such as a swooping bat or lunging slime, the monster may be pushed rapidly away from the player after dealing damage.