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The '''{{PAGENAME}}''' is a workbench introduced with the [[Better Save Soul|Better Save Soul DLC]], that may be built in the [[Souls room]] after the [[Soul extractor]] is repaired. The {{PAGENAME}} allows you to use bodyparts to heal a [[Harmed soul]].<br>
 
The '''{{PAGENAME}}''' is a workbench introduced with the [[Better Save Soul|Better Save Soul DLC]], that may be built in the [[Souls room]] after the [[Soul extractor]] is repaired. The {{PAGENAME}} allows you to use bodyparts to heal a [[Harmed soul]].<br>
When a [[Harmed soul]] is succesfully healed, it will generate a [[Healed soul]] and some [[Sin Shard]]s based on the number of bodyparts used. Each [[Harmed soul]] requires a different combination of bodyparts and their qualities, to increase the chance of a succesfull healing. If a [[Harmed soul]] is not preserved in a [[Soul container I|Soul container]], it will rapidly deteriorate and turn into a [[Sin Shard|Sin shard]]. Considering that healing a [[Harmed soul]] harvests a greater amount of [[Sin Shard|Sin shards]], it is not advisable to let [[Harmed souls]] deteriorate.
+
When a [[Harmed soul]] is succesfully healed, it will generate a [[Healed soul]] and some [[Sin Shard]]s based on the number of bodyparts used. Each [[Harmed soul]] requires a different combination of bodyparts and their qualities, to increase the chance of a succesfull healing. If a [[Harmed soul]] is not preserved in a [[Soul container I|Soul container]], it will rapidly deteriorate and turn into a [[Sin Shard|Sin shard]]. Considering that healing a [[Harmed soul]] harvests a greater amount of [[Sin Shard|Sin shards]], it is not advisable to let [[Harmed soul|Harmed souls]] deteriorate.
   
 
The Soul healer can work with any unmodified bodyparts, but maxing out an organ's Red skulls and White skulls through the [[Organ Workbench]] will give the best healing results. The bodyparts do not degrade from use, and can in fact be used indefinitely. Extensions to the Soul healer must be crafted to unlock the 6 remaining organ slots, which in turn are unlocked through the [[Spiritualism (Tech Tree)|Spiritualism]] technology tree using soul gratitude and the standard blue, red and green points.
 
The Soul healer can work with any unmodified bodyparts, but maxing out an organ's Red skulls and White skulls through the [[Organ Workbench]] will give the best healing results. The bodyparts do not degrade from use, and can in fact be used indefinitely. Extensions to the Soul healer must be crafted to unlock the 6 remaining organ slots, which in turn are unlocked through the [[Spiritualism (Tech Tree)|Spiritualism]] technology tree using soul gratitude and the standard blue, red and green points.
   
''If a [[Healed soul]] is not preserved in a [[Soul container I|Soul container]], it will slowly deteriorate and turn into a [[Sin Shard]], just like its Harmed counterpart. This can be used as a technique for harvesting [[Sin Shard|Sin shards]] when Soul Gratitude is unneeded.''
+
''If a [[Healed soul]] is not preserved in a [[Soul container I|Soul container]], it will slowly deteriorate and turn into a [[Sin Shard]], just like its Harmed counterpart. This can be used as a technique for harvesting [[Sin Shard|Sin shards]] when [[Soul Gratitude]] is unneeded.''
  +
  +
== Interface ==
  +
[[File:Soul Healer Interface with Soul.png|thumb|421x421px|The interface of a fully upgraded Soul Healer with partially upgraded organs and a damaged soul. ]]
  +
The interface of the soul healer starts with one slot for an organ (flesh) and the center slot for a soul. The other organs are unlocked though the Spiritualism tech tree. Click on a slot to add the needed item. When an organ is loaded you can see its stats. In the image shown, the Fat, for example, has one green and one red skull. Note the White Skull next to the green on the fat. The loaded soul needs two white skulls on the fat to heal its sins. Likewise the soul requires the blood to have 3 white skulls and 3 red skulls but it is missing one red skull. Consequently the "Heal Soul" bar is still partially red and the soul will not be fully healed. More can be added using the [[Organ Workbench]]. All organs can hold 3 red and 3 white skulls. The more of both the organ has, the more capability it has to heal souls. Organs are not consumed by healing souls.
  +
 
== Fix ==
 
== Fix ==
 
{| class="wikitable"
 
{| class="wikitable"
Line 45: Line 50:
 
|[[File:Healing from wrath nb.png]] Healing from wrath
 
|[[File:Healing from wrath nb.png]] Healing from wrath
 
|{{Item|Conical flasks|1}}<br/>{{Item|Simple iron parts|2}}
 
|{{Item|Conical flasks|1}}<br/>{{Item|Simple iron parts|2}}
  +
|{{Item|Blood}}
|
 
 
|Requires [[Spiritualism (Tech Tree)|Experienced healer]]
 
|Requires [[Spiritualism (Tech Tree)|Experienced healer]]
 
|-
 
|-
 
|[[File:Healing from gluttony nb.png]] Healing from gluttony
 
|[[File:Healing from gluttony nb.png]] Healing from gluttony
 
|{{Item|Conical flasks|1}}<br/>{{Item|Simple iron parts|2}}
 
|{{Item|Conical flasks|1}}<br/>{{Item|Simple iron parts|2}}
  +
|{{Item|Fat}}
|
 
 
|Requires [[Spiritualism (Tech Tree)|Experienced healer]]
 
|Requires [[Spiritualism (Tech Tree)|Experienced healer]]
 
|-
 
|-
 
|[[File:Healing from sloth nb.png]] Healing from sloth
 
|[[File:Healing from sloth nb.png]] Healing from sloth
 
|{{Item|Conical flasks|1}}<br/>{{Item|Simple iron parts|2}}
 
|{{Item|Conical flasks|1}}<br/>{{Item|Simple iron parts|2}}
  +
|{{Item|Brain}}
|
 
 
|Requires [[Spiritualism (Tech Tree)|Professional healer]]
 
|Requires [[Spiritualism (Tech Tree)|Professional healer]]
 
|-
 
|-
 
|[[File:Healing from lust nb.png]] Healing from lust
 
|[[File:Healing from lust nb.png]] Healing from lust
 
|{{Item|Conical flasks|1}}<br/>{{Item|Simple iron parts|2}}
 
|{{Item|Conical flasks|1}}<br/>{{Item|Simple iron parts|2}}
  +
|{{Item|Heart}}
|
 
 
|Requires [[Spiritualism (Tech Tree)|Professional healer]]
 
|Requires [[Spiritualism (Tech Tree)|Professional healer]]
 
|-
 
|-
 
|[[File:Healing from envy nb.png]] Healing from envy
 
|[[File:Healing from envy nb.png]] Healing from envy
 
|{{Item|Conical flasks|1}}<br/>{{Item|Simple iron parts|2}}
 
|{{Item|Conical flasks|1}}<br/>{{Item|Simple iron parts|2}}
  +
|{{Item|Intestine}}
|
 
 
|Requires [[Spiritualism (Tech Tree)|Professional healer]]
 
|Requires [[Spiritualism (Tech Tree)|Professional healer]]
 
|-
 
|-
 
|[[File:Human soul healing.png]] Human soul healing
 
|[[File:Human soul healing.png]] Human soul healing
 
|{{Item|Wooden plank|4}}<br/>{{Item|Nails|4}}<br/>{{Item|Complex iron parts|2}}
 
|{{Item|Wooden plank|4}}<br/>{{Item|Nails|4}}<br/>{{Item|Complex iron parts|2}}
  +
|{{Item|Flesh}}
|None
 
 
|Unlocks after the conversation with [[Smiler]]
 
|Unlocks after the conversation with [[Smiler]]
 
|}
 
|}

Latest revision as of 05:14, 1 December 2023


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Soul healer
Soul healer
Basic information
Required Technology :
None
Rotatable :
False
Location(s)
Souls room

The Soul healer is a workbench introduced with the Better Save Soul DLC, that may be built in the Souls room after the Soul extractor is repaired. The Soul healer allows you to use bodyparts to heal a Harmed soul.
When a Harmed soul is succesfully healed, it will generate a Healed soul and some Sin Shards based on the number of bodyparts used. Each Harmed soul requires a different combination of bodyparts and their qualities, to increase the chance of a succesfull healing. If a Harmed soul is not preserved in a Soul container, it will rapidly deteriorate and turn into a Sin shard. Considering that healing a Harmed soul harvests a greater amount of Sin shards, it is not advisable to let Harmed souls deteriorate.

The Soul healer can work with any unmodified bodyparts, but maxing out an organ's Red skulls and White skulls through the Organ Workbench will give the best healing results. The bodyparts do not degrade from use, and can in fact be used indefinitely. Extensions to the Soul healer must be crafted to unlock the 6 remaining organ slots, which in turn are unlocked through the Spiritualism technology tree using soul gratitude and the standard blue, red and green points.

If a Healed soul is not preserved in a Soul container, it will slowly deteriorate and turn into a Sin Shard, just like its Harmed counterpart. This can be used as a technique for harvesting Sin shards when Soul Gratitude is unneeded.

Interface[ | ]

Soul Healer Interface with Soul

The interface of a fully upgraded Soul Healer with partially upgraded organs and a damaged soul.

The interface of the soul healer starts with one slot for an organ (flesh) and the center slot for a soul. The other organs are unlocked though the Spiritualism tech tree. Click on a slot to add the needed item. When an organ is loaded you can see its stats. In the image shown, the Fat, for example, has one green and one red skull. Note the White Skull next to the green on the fat. The loaded soul needs two white skulls on the fat to heal its sins. Likewise the soul requires the blood to have 3 white skulls and 3 red skulls but it is missing one red skull. Consequently the "Heal Soul" bar is still partially red and the soul will not be fully healed. More can be added using the Organ Workbench. All organs can hold 3 red and 3 white skulls. The more of both the organ has, the more capability it has to heal souls. Organs are not consumed by healing souls.

Fix[ | ]

Icon Materials Required Energy Notes
Repair
Glass


Simple iron parts


Skin
-energy15 Adds 15Souls' gratitude

Available after Soul extractor is repaired

Extensions[ | ]

Extensions can be added to the workstation to accommodate more types of bodyparts.

Extension Materials Required Bodypart Notes
Healing pride nb Healing from pride
Conical flasks


Simple iron parts

Skin
Requires Healer enthusiast
Healing from wrath nb Healing from wrath
Conical flasks


Simple iron parts

Blood
Requires Experienced healer
Healing from gluttony nb Healing from gluttony
Conical flasks


Simple iron parts

Fat
Requires Experienced healer
Healing from sloth nb Healing from sloth
Conical flasks


Simple iron parts

Brain
Requires Professional healer
Healing from lust nb Healing from lust
Conical flasks


Simple iron parts

Heart
Requires Professional healer
Healing from envy nb Healing from envy
Conical flasks


Simple iron parts

Intestine
Requires Professional healer
Human soul healing Human soul healing
Wooden plank


Nails


Complex iron parts

Flesh
Unlocks after the conversation with Smiler