Talking Skull | |
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Location information
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Buildable
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True |
Exits
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Village, Talking Skull Cellar |
Npcs
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Barman |
The Talking Skull (unlocked with the Stranger Sins DLC) is located east of the village. It is a Tavern that you build and own. It is also a front to provide cover for the unearthing of an ancient machine and shows you images of the past. You can sell drinks and hold events which allow you to also sell food.
The Barman, who is inhabited by the ghost named Yorick, is located behind the bar. He sells drinks and food to the patrons of your establishment. He has an accessible inventory in which you can place food to sell during events.
The cellar is located behind the bar, in the basement of the tavern.
Tavern Quality[ | ]
The higher your Tavern Quality the more patrons will visit your tavern. The tavern can be upgraded to a maximum of
81.
Tavern Reputation[ | ]

Tavern reputation is earned through selling Beer, Booze, Mead and Wine to the patrons of the tavern. This can be done by placing these drinks on the racks in the cellar, where they will be automatically pulled from and sold. The higher the quality of the items you sell, the more reputation you gain. There is a gauge on the reputation meter that tracks how much reputation your Tavern is gaining. Once the bar is full a
appears next to the bar. You can have a maximum of 3
on the meter, after-which any earned reputation will be wasted.
may then be spent in order to hold events.
Cabinet with Artifacts[ | ]
You can place the artifacts you gain during your quests once you have used them in the machine in the cellar.
Icon | Materials Required | Tavern Quality | Notes |
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8× Wooden beam 18× Wooden plank 36× Nails |
5![]() |
You can build only 1 Cabinet with artifacts. You gain +1![]() |
Artifacts[ | ]
Artifact | Source | Effect |
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Statuette | Horadric | |
Flask | Farmer's Son | |
Door Hinge | Left of Dig | |
Legionary Helm | Farmer | |
Ancient Lockpicks | Miller | unlocks Comedy Standup Show |
Priests Medallion | Dig | |
The Legionary Dagger | Krezvold | unlocks Ms. Charm's Song |
Belt Buckle | Woodcutter | |
Clay Shards | Adam | Tavern Upgrade |
Amulet of The Ancient God | Lighthouse Keeper | unlocks Rat Races |
Ancient Shackles | Near Swamp | |
Ancient Pickaxe | Koukol | upgrade Tavern Tables |
Ancient Keys | Adam | |
Clay Pot of Tar | Witch Hill | |
Priestess Ring | Farmer | |
Priests Signet | Dig | |
A Brick from The Church | Graveyard |
Tavern Furniture[ | ]
Icon | Materials Required | Tavern Quality | Notes |
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8× Flitch 4× Nails |
3![]() |
You can build up to 3 Tavern barrels. |
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8× Wooden plank 8× Nails |
5![]() |
You can build up to 4 Tavern tables. |
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4× Wooden beam 8× Wooden plank 2× Silk |
10![]() |
You can build up to 4 Tavern tables. |
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18× Wooden plank 36× Nails 4× Advanced conical flasks |
5![]() |
Needed for the Rat Races Event |
Tavern Upgrade[ | ]
To upgrade the tavern you need to progress through the cabinet with artifacts. You need to speak with Adam to get the Clay Shards and he will give you the quest to upgrade your tavern.
The upgraded tavern comes with a 10% "Tavern upgrade bonus" on any alcohol sold and allows you to build the rat race event (once the quest line advances far enough along) and more tables to increase your .
The upgrade comes with two additional Spaces for Tavern Tables and three spots for Tavern Barrels. One of the Tavern Barrels is included in the upgrade, the other two must be built afterwards. On the Switch, there is a known glitch where the upgrade does not provide the additional spaces for two new Tavern Tables. This glitch usually resolves through restarting the game.
Icon | Materials Required | Tavern Quality |
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30× Wooden plank 30× A piece of stone 12× Simple iron parts |
5![]() |
Selling Drinks[ | ]
Any acceptable beverages, that are stored in either the chest or the box racks in the cellar, will gradually be sold to patrons of the tavern. A sale is made every ~1:07 (or ~7 sales per in-game day), with each sold beverage generating a respective amount of money and 0.065. Each sale consumes multiple beverages, the number of which is dependent on the tavern quality, the maximum being 12x requiring at least
77,
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Trade Report[ | ]
The trade report details the money and you've earned selling your drinks during the day and food during events.
Tavern Events[ | ]
Once an event is unlocked, via tavern upgrades and progression through the SS quest-line, the player may hold events at the tavern assuming the requisite tavern reputation has been earned. There are four events available, each allowing a substantial amount of food and drink to be sold, with differing food requirements for each that will impact the happiness of the patrons. Happy patrons will pay more for their preferred foods, and will also tend to buy more valuable consumables if available. There are also achievements for each event that can be unlocked by holding an event with an overall high amount of happiness.
Before you begin an event, all the consumables you wish to sell must be in the Barman's inventory, which you can fill by speaking to him or by preparing food items at the Professional Kitchen or the Professional Oven in the tavern's cellar.
The number of items sold = Tavern Quality x 2
Event Costs[ | ]
Icon | Materials Required | Notes |
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5× Flyer 5× Faith 1× Tavern reputation |
Base Income: ![]() Max Income: ![]() ![]() ![]() consuming 162× Booze |
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10× Flyer 5× Faith 2× Tavern reputation |
Base Income: ![]() Max Income: ![]() ![]() ![]() consuming 162× Booze |
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15× Flyer 10× Faith 3× Tavern reputation |
Base Income: ![]() Max Income: ![]() ![]() consuming 162× ![]() Red wine |
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10× Flyer 5× Faith 2× Tavern reputation |
Base Income: ![]() Max Income: ![]() ![]() ![]() consuming 162× ![]() Grape pie |
Event Food and Drinks[ | ]
Graveyard Fest[ | ]
Comedy Standup[ | ]
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Ms. Charm's Song[ | ]
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Rat Races[ | ]
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