Note; this is in regards to the patch notes provided on Steam News by the developer Lazy Bear specifically for PC users.
Ver. 1.405[ | ]
-Added on 18 Apr 2024
- Be not afraid to go to the deepest and darkest levels of dungeons. We fixed critical issue that appeared while one tried to move to the next floor. Enemies and resources awaits!
- And you know what? Looks like popping achievements are back on the menu, Keepers! We know we took our time with it and some of you might say that it would be faster if the eagles just fixed everything but it's not how it works.
- Minor changes in localization.
Ver. 1.404[ | ]
-Added on 18 Nov 2021
- We talked to parishioners, they will behave well now. No more creepy-standing in the church after a sermon.
- Don't be afraid to deconstruct bookshelves - all the stored items will be safe and sound (and fall on the floor).
- Fixed "Axeman" perk - now it affects the number of wood wedges you can get.
- NPC's will now do everything as planned and talk to Keeper as planned, and won't just stay in their houses or on the streets.
- Added some changes in localization.
- Minor fixes here and there.
Ver. 1.403[ | ]
-Added on 10 Nov 2021
- We fixed the prioritization of resources for crafting. Now they will be taken directly from Keeper's inventory intstead of bags or trunks or shelves, etc.
- Snake and Garry are back on track and ready to talk to you. Sleep safly, the game shouldn't freeze anymore.
- Fixed some issues that occurred after extracting souls.
- Updated interface for Remote Craft Control. Everything should look and run smoothly now.
- Your inventory won't scroll down if you open it while walking upwards.
- Polished display of some icons and text in the Technology Tree and crafts.
- Updated interface for skullbars of graves, bodies, and zombies. No more skulls out of borders, everything is in place.
- Added some changes in localization.
- Even more minor fixes.
- We added new Grave Markers and Grave Fences! Bury bodies with even more style.
Ver. 1.402[ | ]
-Added on 29 Oct 2021
- No more game freezes after sleep.
- Miss Chain is back and ready to talk about the statuette.
- Position of the Keeper is now considered while placing objects in the world.
- Added some changes in localization.
- Minor fixes.
Ver. 1.401[ | ]
-Added on 28 Oct 2021
- Walls are back! No more deep dark void of nothingness, you are safe, Keepers.
- Added some changes in localization.
- Minor fixes here and there.
Ver. 1.4 - Better Save Soul DLC[ | ]
-Added on 27 Oct 2021
- Added customization (ornaments, wallpapers, paintings, etc.) for Sweet Home.
- Expanded storage space inside Sweet Home.
- Fixed a bug with doubling items in the Big universal bag through the trading window.
- Fixed an issue when you couldn't purchase diamonds from the Merchant.
- Fixed a bug with duplication of descriptions of objects.
- Minor fixes here and there.
Ver. 1.310[ | ]
-Added on 24 Nov 2020
- Fixed bug when Camp Quality was shown as 0 in some cases.
- Fixed an issue where sounds continued to play when exiting the main menu.
- Fixed a bug where the lighting in the basement was broken when entering it through the tavern.
- Now Aristocrat Papers can be bought more than once.
- Fixed an issue where the crate rack in the tavern basement may not be displayed.
Ver. 1.309[ | ]
-Added on 18 Nov 2020
- Fixed a bug when in some cases an object could be missing when dragged into a bag.
- Fixed a bug where the Garden Beds in the "Refugee camp" that had ceased to produce crops.
- Fixed a bug where the player's health bar remained in the main menu.
- Fixed a bug where the quality of the settlement was shown as 0 in some cases.
- Fixed a bug where the "Refugee camp" had not produced water in the well.
Ver. 1.308[ | ]
-Added on 16 Nov 2020
- Fixed the bug when the character's interface was broken during the removal of objects in the Refugee camp.
- Added ambient sounds.
- Сorrected wrong music in the cut-scene with Beatrice at the marina.
- Buffs icons are now hidden during the cut-scene.
- Added ability to remove beehives in Apiary.
Ver. 1.307[ | ]
-Added on 12 Nov 2020
- The refugee camp quality is now displayed correctly.
Ver. 1.306[ | ]
-Added on 11 Nov 2020
- Added Polish and Italian localizations to the "Game of Crone" DLC.
- Now items can be bought to a bag and sold from a bags.
- Now bags are shown in the trade window as well as in chests.
- Changed the cut-scene with Clotho's memories.
- Fixed a bug where Miss Сhain was able to walk away from the pier when the game was saved.
- Fixed bug when Camp Quality was shown as 0 in some cases.
- Fixed a bug that could lead to the loss of seeds in zombie farm.
- Corrected sound and music in the dungeon.
- Miss Chain's voice changed.
Ver. 1.305[ | ]
-Added on 5 Nov 2020
- Fixed bug, when cutscene with Koukol stuck in some cases.
- Fixed bug, when the Golem near the Witch Hill can go to the mountains.
- Fixed bug, when church quality increased by 10 in some cases.
- Fixed bug with relation bar, when redundant relation changes appeared in some cases.
- Fixed bug, when the task to ask Teodoro about vampires not removed.
- Fixed bug in the cutscene with Ms. Chain in the tavern, when Keeper asks about Misty Quagmire.
- Fixed bug, when water in automatic water well was invisible for crafts in the zone.
- Fixed bug, when mobs played sounds after dying.
- Added sound for opening and closing bags in inventory.
- Fixed bug, when after moving a bag to and from a chest, a gamepad cursor was selecting the first item in inventory.
Ver. 1.304[ | ]
-Added on 2 Nov 2020
- Changed logic of donkey arrival: now he comes to start the revolution or to pick up the contraband even if there is no place for a new corpse or not enough carrots in the carrot box.
- Fixed bug, when removing garden beds in refugee camp worked incorrectly.
- Fixed bug, when bush in camp garden prevented building garden beds.
- Changed cutscenes and dialogs in the storyline:
- with Beatrice: now more obvious, when Keeper chooses helping her.
- with Teodoro: now the player is being warned before refugees are leaving the camp.
- Now Zombies can craft Memory tincture in Zombie alchemy workbench after Keeper crafts it once by self.
- The goal on Teodoro "Ask him about Misty Quagmire when your part of the bargain is complete" now correctly removes.
- Fixed bug, when perks "Industriousness" and "Eloquence" were given both. Only one of the perks should be issued, depending on the ending.
Ver. 1.303[ | ]
-Added on 29 Oct 2020
- Fixed critical bug: in Craft UI if there are more than three perks and buffs that affect craft quality, Craft UI brakes.
- Donkey's task to take Piece of donkey hair finishes correctly.
- Small fixes in Spanish localization.
Ver. 1.302[ | ]
-Added on 28 Oct 2020
- Achievements that were not received earlier due to an error will be returned.
- Fixed missing Japanese hieroglyphs.
- Fixed critical stuck with Memory Powder item (which is needed for memory tincture) - now you can get it from Clotho.
- Now water and pail of water can be inserted in Food bags.
- Fixed localization error in Portuguese.
Ver. 1.301[ | ]
-Added on 28 Oct 2020
- The prayers are fixed.
- Achievements in DLC are now issued correctly. Important: all non received achievements will be returned with the next update. There is no need to replay the game!
- Fixed bug when the log file became too large. This could have been the cause of performance problems.
- Balance corrections.
Ver. 1.3 - Game Of Crone DLC[ | ]
-Added on 27 Oct 2020
- Fixed a lot of bugs.
- Fixed mistakes in localization.
- Added new sounds for mobs.
- Added new sounds for objects and the environment.
Ver. 1.206[ | ]
-Added on 4 Dec 2019
- Fixed game crashes because of removing mobs from the map.
- The first cut-scene in Stranger Sins DLC doesnt freeze anymore (Asian languages).
- Lack of Achievement "Master Alchemist Achievement" was fixed.
- The bug of overfilling the sales window in the tavern won't happen again.
Ver. 1.205[ | ]
-Added on 6 Nov 2019
- Fixed bug when alcohol was sold only once in the tavern.
- The tavern was added on the map.
- Now new zombie technologies are only available after the opening of the first zombie.
- Fixed freezing of the lighthouse keeper when approaching the lighthouse.
Ver. 1.204[ | ]
-Added on 5 Nov 2019
- Fixed incorrect display of some Asian characters.
- The crash of the game when you try to skip the introduction text in the first cut-scene with the gamepad will not happen again.
- Added a new spot to work on the desk.
- Fixed sound notification of a new corpse.
- Some dialogues and quest titles were fixed.
- Now you can sell to Adam blessing commerce.
Ver. 1.203[ | ]
-Added on 1 Nov 2019
- Ocassional impossibility to build porter stations at Vineyard is fixed.
- Fixed disappearence of Bella's ring from the body.
- Some missing translation for Zombies working at Vineyard is localized now (Russian).
- Some 1366x768 resolution issues corrupting UI should be fixed.
- Ocassional interactions icons disappearence is fixed.
- Tavern is now running fine after any Event.
Ver. 1.202[ | ]
-Added on 31 Oct 2019
- Fix for quest items disappearing from Bartender's inventory after Event.
- Keeper using the fishing rod in wrong direction is fixed.
- New corpse arrival and buffs icons should not overlap each other anymore.
- Few dialogues errors are fixed.
Ver. 1.201[ | ]
-Added on 29 Oct 2019
- Fixed a bug when a farmer didn't go home after a quest with his son and a flask.
- Fixed the game freeze if you give Cloto the potion treatment.
- Fixed the shadow offset of zombie-porters.
- Fixed an issue in the dialogue with Gerry about the last Keeper.
- Missing shoulders of a downhill zombie-porter with a box have been fixed.
- The impassable light from the lantern in the cemetery has been fixed.
- The beekeeper's jam is fixed.
Ver. 1.200 - Stranger Sins DLC[ | ]
-Added on 28 Oct 2019
- Now you will see visual notifications when a new corpse arrives.
- Available ability to automate grapes and hops growing.
- You can assign zombies to carry grapes and hops to the house basement.
- New zombie-brewery and zombie-winery added.
- Added missing character voices.
- Added light from windows in rooms.
- Added a list of all tutorial windows, and now you can see them at any time.
- Fixed a lot of bugs.
- Improved performance and optimization.
Ver. 1.124[ | ]
-Added on 29 May 2019
- Donkey Stuck Fix - fixed a bug causing donkey to get stuck.
Ver. 1.123[ | ]
-Added on 8 May 2019
- Reduced operating time on most crafts.
- Reduced the amount of energy required for most crafts.
- Increased the number of blue points dropping from some crafts.
- Increased the amount of energy that food restores.
- The first zombie worker that can be found under the rockslide is now more efficient.
- Some workbenches require less resources for construction.
- Significantly reduced the time of installation, removing and repair of tombstones and grave fences.
Ver. 1.122[ | ]
-Added on 12 December 2018
- Fixed bug when zombie alchemists were using their organs in crafts.
- Performance / microfreeze optimizations.
Ver. 1.121[ | ]
-Added on 6 December 2018
- Optimized footsteps (should increase overall game performance).
- Fixed disappearing dropped tech points after game re-loading.
- Fixed text position in some hints.
- Fixed some missing translations.
Ver. 1.120[ | ]
-Added on 5 December 2018
- Alchemy rework: now wrong alchemy result gives you a clue of a recipes. More information here: https://steamcommunity.com/gid/103582791457451905/announcements/detail/1709576801685201983
- Optimizations / microfreeze fixes.
- Well pump fix.
Ver. 1.115[ | ]
-Added on 29 November 2018
- Fixed some GUI bugs in the zombie alchemy table.
- Added graphics for the stone/marble storage.
Ver. 1.114[ | ]
-Added on 28 November 2018
- Fixed context mouse menu.
Ver. 1.113[ | ]
-Added on 28 November 2018
- Added rotations for some objects.
- Fixed micro-freezing for some late-game states (for example, when you have a lot of zombie workers active).
Ver. 1.112[ | ]
-Added on 27 November 2018
- Hotfix fixing some troubles with alchemy, crops and resurrection.
Ver. 1.111[ | ]
-Added on 26 November 2018
- Zombie alchemy added. You can build new zombie workbenches to make zombies craft known alchemy recipes.
- Now you can use gamepad bumpers to add +10/-10 in crafts.
- Minor GUI fixes/improvements.
Ver. 1.110[ | ]
-Added on 17 November 2018
- Fixed some gamepad troubles (unable to select a sermon, etc.).
- Fixed a broken alchemy mixer object.
Ver. 1.109[ | ]
-Added on 13 November 2018
- Fixed zombie disappearance when resurrecting.
- Fixed wrong science points display in the GUI.
- Item you use in a craft/survey now returns to the place where it was before (the chest or your inventory).
- Added the possibility to rotate some tables.
Ver. 1.108[ | ]
-Added on 9 November 2018
- Added possibility for zombies to transport silver and gold from the cabin.
- Added scrolling lists with keyboard.
- Same items dropped on the ground will stick to each other into one stack.
- Some more Polish language fixes.
- Now you can manually take some water from the water pump.
- Other minor fixes.
Ver. 1.107[ | ]
-Added on 7 November 2018
- Fixed disappearing sermons.
- Changed balance for the Random text generator.
- Fixed some language issues (mostly, Polish, thanks to Grzegorz Prusinowski).
- Several minor fixes.
Ver. 1.106[ | ]
-Added on 6 November 2018
- Zombies now try to put items in the chests where the same or similar items are found.
- Fixed bug allowing to put two hearts in a zombie (regular + dark one).
- Added possibility to switch tabs in the character GUI with keys.
- Fixed bug displaying wrong amount of crafted items in some cases.
Ver. 1.105[ | ]
-Added on 1 November 2018
- Zombie resurrection table can now be removed.
- Fixed a bug that broke a zombie when trying to put him fishing.
- Fixed zombies stopping crafting crates after 1 item crafted (they couldn't take the resources from a neighbor world zone).
- Fixed zombie crafts that uses chisels.
- Minor map graphics change.
Ver. 1.104[ | ]
-Added on 31 October 2018
- Fixed missing sounds for zombie workers.
- Fixed zombie sawmill missing some parts after game reload.
- Fixed porter station gamepad controls.
- Fixed duplicating items in removal crafts.
- Fixed zombies couldn't transport coal.
- Added a possibility to pick up an idle courier zombie.
- Added "not enough space" indicator for zombie crafts.
- Minor GUI fixes.
Ver. 1.103[ | ]
-Added on 30 October 2018
- Fixed restoring crafted after game loading.
- Zombie ore mining craft is now split into two sequenced crafts: one for the ore, other for the coal.
- Fixed bugs related to burying/un-burying zombies.
- Made fixing tools possible without un-equipping.
- Fixed some language issues.
Ver. 1.102[ | ]
-Added on 29 October 2018
- Zombie disappearing fix.
- Zombie sounds fix.
- Resurrection windows fix / controller fix.
Ver. 1.100 - The Breaking Dead Update[ | ]
-Added on 29 October 2018
- Added "Breaking Dead" content: zombie workers (craft automation), zombie couriers. New related questline, new crafts. Possibility to sell crates of different goods and earn money.
- Added the toolbelt (now your tools/equip are stored in a different set of slots, so the inventory space is increased).
- Added the meditation (garden of stones) to fast-forward time.
- Many minor fixes/improvements. For example, game now pauses when you open the chest, etc.
Ver. 1.037[ | ]
-Added on 5 October 2018
- Alchemy ingredients dissappear[sic] fix.
Ver. 1.036[ | ]
-Added on 4 October 2018
- Fixed "the empty tech tree" bug appeared to some users.
Ver. 1.035[ | ]
-Added on 4 October 2018
- Fixed red lantern bug.
- Fixed ingredients dissappear[sic] during alchemy.
- Some other minor bugfixes...
“ | PS: By the way, we're working on a massive content update that will be released before the Halloween ;) | „ |
Ver. 1.034[ | ]
-Added on 21 September 2018
- Fixed bug when alchemy craft started at graves.
- Fixed bug when garden beds didn't remember fertilizers.
- Fixed some bugs in Spanish localization.
Ver. 1.033[ | ]
-Added on 20 September 2018
- Full screen mode for Mac.
- Fixed merchant's quest when player gives him money for the garden.
- Fixed bug when donkey was dropping an "invisible" body.
Ver. 1.032[ | ]
-Added on 17 September 2018
- Fixed Snake/Astrologer reputation deadlock.
- Fixed negative grave quality calculation bug.
Ver. 1.031[ | ]
-Added on 9 September 2018
- Fixed Snake/Astrologer questline.
- Fixed an incense burner exploit.
- Language fixes.
- New localizations added: Italian, Polish.
Ver. 1.030[ | ]
-Added on 28 August 2018
- A lot of language-related fixes (mostly in Chinese / Japanese / Korean).
- Fixed issue with a mouse scroll wheel in a full-screen mode.
- Fixed a bug when a graveyard quality suddenly increases.
- Fixed game-pad issues for some Linux machines.
Ver. 1.029[ | ]
-Added on 27 August 2018
- New teleport points added -- the lighthouse and the quarry.
- Updated the gamepad plugin. Some controller-related issues should be fixed.
- Fixed game freeze when fishing without a rod.
- Fixed "Speed potion" - now it works correctly.
- Fixed game freeze when you buy everything from a vendor (could happen with an egg seller).
- Fixed game freeze when exiting the game.
- Some visual fixes related to grape growing.
- A lot of fixes in Chinese / Japanese / Korean.
Ver. 1.028[ | ]
-Added on 23 August 2018
- Fixed player freeze while fishing with full inventory.
- Changed vendor buyout cap.
- Fixed different controller issues (embalment table, craft GUI).
- Fixed empty perk list when playing using the controller.
- "Prayer for prosperity" now drops "Blessing of commerce" which increases vendor's progress.
- Fixed a bug when some in-game GUI could be left opened in the main menu.
Ver. 1.027[ | ]
Added on 22 August 2018
- Changed Donkey logics to be more clear for the player -- after the carrot quest, he comes every day except weekends (you can still control amount of bodies with carrots).
- Fixed Astrologer/key quest (also the missing key should be available for all who experienced this bug before).
- Fixed Mrs.Chain quest.
- Fixed wooden church shrine removing.
- Fixed jelly craft time.
- Removing something while it is crafting now gives you resources back.
- Restored the stone quarry for those who completely mined it.
- Several language fixes.
- Fixed sand/blue tech points abuse.
VER. 1.026[ | ]
Added on 21 August 2018
- Garden beds now remember the last fertilizer as well as the last seed, so planting crops made easier.
- Instant removing of not-finished buildings (you can remove some stucked objects now).
- Sand gathering made much easier/faster.
- Removed blocking bushes in the garden.
- Bishop now buys prayers (you can sell some extras you have).
- Minor language/translation fixes.
Ver. 1.025[ | ]
Added on 20 August 2018
- Fixed some issues in Eastern languages.
- Fixed un-removable church shrine (table) bug.
- Fixed some dialogs and scripts.
- Fixed a lot of minor bugs.
Ver. 1.024[ | ]
Added on 18 August 2018
“ | It is time to work on stability! | „ |
- Late game performance improved.
- Made saving game more safe, added a backup system.
- Improved stability of saving and RAM requirements during saving.
- Huge logs with lots of errors -- fixed.
- Cloud saves now exclude log files.
- Fixed a couple of performance issues.
- Tweaked a day length a little bit.
- Fixed some bugs in Chinese, added missing translation in Korean.
ver. 1.023[ | ]
Added on 17 August 2018
- Fast traveling! You can buy a teleport stone from the Tavern Keeper.
- Made days much longer (9 minutes now).
- Tools efficiency increased.
- Ability to break old gravestones and fences to get resources.
- Ability to craft a bucket of blood.
- Fixed silver parts requirement.
- Fixed fish kebab cooking recipies.
- Increased iron ore drops and made stone infinite.
- Fixed some issues in Korean / Japanese / Chinese
- Isolated a bug in Turkish (a complete fix is coming later)
- Fixed techology orbs you can't pick up.
Ver. 1.022[ | ]
Added on 16 August 2018
“ | Hi guys! We're reading the reviews and trying to tune the game for the better experience. So, while one part of our team was working on the key-binding system, the other part was tweaking the balance. | „ |
- Made a lot of crafts shorter.
- Increased the energy from the tier II fuel.
- Lowered the requirements of some crafts.
- Lowered the requirements of some buildings.
- Applied some other balance changes for more smooth experience.
Ver. 1.021[ | ]
Added on 16 August 2018
- Key Rebinding added
- Fixed Donkey not delivering bodies
- Fixed different dialog bugs
- Fixed game crashes at startup
- Fixed player stuck in the workyard
- Slightly modified game balance (lowered the requirement for several crafts)
- Hotfixed messed up tasks translations for Eastern languages.
Ver. 1.020 - Full Game Release[ | ]
Added on 15 August 2018
Alpha[ | ]
For older versions of the game before release, see Alpha versions.